Subject: | Re: X-Y -> M-S & Perfect Reversals |
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From: | "Rob Danielson" danielson_rob |
Date: | Wed Mar 14, 2007 10:40 am ((PDT)) |
At 6:32 PM -0700 3/13/07, umashankar wrote: >The math really is simple. > >M =3D L + R (Mid or Sum channel) > >S =3D L - R (Side, or Difference channel) > >(L + R ) + (L - R) =3D 2L > >(L + R) - (L - R) =3D 2R > >that's where the 6 db is coming from. Hi-- The math is elegant, yes, but the plugs (and app inserts) I've tried do not seem to be designed to undo the math except at unity settings-- that is-- when no adjustments to the stereo field are made. Everyone, probably Adam who started this string, agrees that its preferable to use one's original field files, so, for me, its pretty much down to the pursuit of phantom plug settings which I'm happy to entertain off-list. :-) Rob D. |
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