Thanks David, I wanted it to come from you directly. Sonel is easily
explained, as you do below, but splashing is worse. "Messy stereo" is
probably the easiest explanation.
Just a reminder: If a SSM recording shall be replayed in speakers,
shuffling should be used for a good result. Shuffling converts phase
differences to voltage (amplitude) differences under a certain
frequency, say 500 to 700 Hz.
http://www.audiosignal.co.uk/Resources/Stereo_shuffling_A4.pdf
Klas.
At 17:25 2012-07-11, you wrote:
> > 'Splashing', I'm thinking might refer to brightness and realism?
> > Certainly applies to the SSM!
>
>Vicky,
>
>"Splash" or "Splashing" is when a part of a sound image comes from the
>wrong speaker. An example is a bird clearly singing on the left when
>some of its call, like the high frequencies, are heard on the right
>speaker. It's a term for messy stereo and is also heard with sounds at
>the rear of some mic rigs when a sound object does not focus well at
>the rear. Out of phase sounds splash all over the place. You know
>splashing when you hear it.
>
>I'm impressed with the SSM recordings. It gives a well defined stereo
>image with a lot of detail.
>
> > Can't guess on 'sonel' though.
>
>A sonel is a sound pixel. The more separate sonels you can hear, the
>better the stereo image.
>
>The very minimum to be stereo is 3 sonels - left, mid, right. You
>really need the intermediate points as well half left and half right.
>
>If you have a nice even image like the SSM, you can distinguish at
>least four more intermediate points giving a 9 sonel stereo image or
>more.
>
>Of course this also depends on your listening setup, but being able to
>hear a distinct number of stereo sonels gives a measure of the stereo
>quality. You may for instance lose definition at each side and only
>distinguish 7 or 5 sonels across the middle, or with a nice clear
>image, rack up more than 9 separate sonels.
>
>I check my stereo setups by walking around them shaking peanuts in a
>cardboard canister (Pringles tube). This shows up fuzzy points in the
>stereo image and spacial distortion of the image, which I get with my
>crossed gunmics if not set well. I then describe this in terme of
>sonels.
>
>David
>
>David Brinicombe
>North Devon, UK
>Cogito cogito ergo cogito sum - Ambrose Bierce
>
>
>
>------------------------------------
>
>"While a picture is worth a thousand words, a
>sound is worth a thousand pictures." R. Murray Schafer via Bernie Krause.
>
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>
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>
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