--- In "PeterElliot" <> wrote:
>
> Hi Yan,
>
> The splash screen graphic is simply a block 16-bit data which has
> been gzipped. On boot the initialization script simply gunzips the
> file to the framebuffer.
I kind-of figured that out; I was guessing at 32 bit data though.
>
> I used PaintShopPro and gimp to create a replacement image and then
> wrote a small program to output the data array to a file. I then
> gzipped and transferred it to the mounted (mount /dev/sdcard0/disc0/
> part2 /initrd) second partition on the boot SD card.
>
> If it's any help I can post my splash screen maker code.
Could you please? I'm having a really brain-dead week and any help
would be welcome. :-)
--Yan
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