John Fogerty of CCR used to take his mixes into his pickup truck and drive
country roads. He contended that he wanted to simulate the environment most of
his listeners will experience it. I think target audience is quite important
and the only science or theory might be knowing who your audience is and what
method they enjoy listening in.
Mark
On May 24, 2012, at 10:57 AM, Mike Feldman <> wrote:
> On 23 May, 2012, at 6:56 PM, Avocet wrote:
>
> > In this interesting discussion we seem to have missed out binaural and
> > dummy head recording which can only be listened to properly on
> > headphones. With loudspeakers you can't get the exact phase and timing
> > relationships that you can with headphones. It is "levels stereo" or
> > "pan pot" stereo which is very different on headphones and "time
> > difference stereo" which becomes uncertain on loudspeakers.
>
> I was into binaural recording when I first joined micbuilders and
> nature recordists.
> I was never satisified with headphone listening experience even with
> HD-600s and
> Etymotic ET-4S (didn't spring for 4Bs), because in spite of good
> spatial imaging,
> it always sounded to me like the sound stage was inside my head, not
> out in front.
>
> There are two techniques listening to binaural recordings with loud
> speakers that
> I've heard and liked better. One is called a stereo dipole and
> involves putting the
> speakers side-by-side with a baffle between them, and listening with
> your nose against
> the far side of the baffle. The other is using a stereo de-
> correlation processor
> as developed by Duane Cooper and Jerry Bauck. Duane used to live
> across the street
> from me -- I never got to play with any of their circuits, but I've
> heard de-correlated
> demo recordings. Small sweet spot at the equilateral vertex, but for
> both techniques
> the sound seems to come from in front of me (because it does) and the
> binaural cues
> are there.
>
> PS: I mix live music weekly for broadcast using the ET-4s. I've done
> it for over
> a decade, and I still can't do anywhere near as well as post-processing.
>
> -- Mike
>
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