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Re: sound edit pops

Subject: Re: sound edit pops
From: "Scott Fraser" scottbfraser
Date: Fri Oct 7, 2011 10:34 am ((PDT))
<<The discussion here has had me thinking things I've not thought about bef=
ore. I'm wondering if the application's code routines may have an effect on=
 the various experiences people are having. Until an edited file is saved a=
s a single section it's quite likely that the component parts are being sen=
t to the hardware as seperate buffer feeds. The software could be responsib=
le for the click in that situation.>>

This could explain what seems to be happening for some people. I know that =
in older versions of Digital Performer a crossfade was rendered as an SD2 a=
udiofile & inserted at the edit point. This could take some seconds to rend=
er & while that was underway playing across the edit would play the 2 sound=
 bites butted up against one another but without the crossfade, which was s=
till under construction, revealing a click. With the last 2 versions of Dig=
ital Performer a crossfade is now implemented as volume automation & it occ=
urs instantly, thus no waiting required, & no additional audiofiles are bei=
ng generated. This has sped up the process considerably. Every DAW implemen=
ts edits in its own way, some of which seem very clunky & counterintuitive =
to me. Could be some problems are arising from the older implementation of =
a separate crossfade audiofile.

Scott Fraser








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