--- In "gamehoser" <> wrote:
>
> Nevermind. I just tried this on an old CRT and it was smooth as silk.
> Performance of the alpha blit is VERY good.
>
> Sadly, this likely means I can't use an LCD display as my display
> device for games unless it not only syncs at 800x600 at 56Hz, but
> actually uses 56Hz as it's native refresh. This seems unlikely to me
> since most are centered around 60Hz.
I didn't realize this, but is definitely believable. I might be able
to use shorter porches and sync pulses to squeeze another 4
frames/sec. Would you mind sending me an example application that
illustrates the animation roughness? I'd like to try it out on my LCD
monitor.
//Jesse Off
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