This topic seems to have been asleep for a while, but I've now got my
board and I'm looking for details on how to use the FPGA built in
bit-blt and rectangle draw functions so that I can encorporate them
into a graphics library I'm working on. I've got simple frame buffer
writes working, but a full screen bit-blt of black for example would
be nice for a clear and given that the frame buffer address can't be
adjusted dynamically, it'll probably be the ONLY way to have decent
double buffering performance. Thanks in advance.
James
--- In "Eddie Dawydiuk" <> wrote:
>
> Hello,
>
> >> any idea where its documented that 0x21800000 is the video base addr?
>
> It doesn't look like it's documented in the manual, the frame buffer
> driver is the only placce I see the address documented. I'll see if we
> can get this added to the TS-7KV manual.
>
> //Eddie
>
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