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Re: Hardware/Software to produce artificial FM sounds

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Subject: Re: Hardware/Software to produce artificial FM sounds
From: Douglas Irving Repetto <>
Date: Mon, 27 Oct 2003 11:48:49 -0800
<tt></tt><br>
 <br>
 <pre style="margin: 0em;">If you're not adverse to writing a little Java code, 
then JSyn would
 be a very simple but extremely flexible way to generate your FM
 sounds:</pre><br>
 <tt><a  href="http://www.softsynth.com/jsyn/"; 
rel="nofollow">http://www.softsynth.com/jsyn/</a></tt><br>
 <br>
 <pre style="margin: 0em;"><br>I believe the original poster wanted sounds 
above 22kHz...much
 commercial sound software will internally limit the frequency range
 of the sounds you generate to avoid aliasing on playback (the upper
 limit is about 20kHz on most commercial gear). If you write your own
 software you can generate any frequencies you like, although you will
 still need appropriate sound hardware that can reproduce those
 frequencies.</pre><br>
 <tt><br>douglas</tt><br>
 <br>
 <tt></tt><br>
 <br>
 <blockquote style="border-left: #0000FF solid 0.1em; margin: 0em; 
padding-left: 1.0em"><pre style="margin: 0em;">------------------------------
From: "Denny Bromley" <[EMAIL PROTECTED]>
 To:  <[EMAIL PROTECTED]>
 Subject: Re: Hardware/Software to produce artificial FM sounds
 MIME-Version: 1.0
 Content-Type: text/plain;
         charset="iso-8859-1"
 Content-Transfer-Encoding: 7bit
Date: Fri, 24 Oct 2003 13:08:54 EDT</pre><br>
 <pre style="margin: 0em;">I'm assuming that you are asking for suggestions 
(was there supposed to be
 an email body?)</pre><br>
 <pre style="margin: 0em;">Sound Forge (sonicfoundry.com) has simple FM 
synthesis.  The mega fm
 synthesis which allows anything you want is Native Instrument's Reactor.
 That's no joke to learn, but it should do anything you want.  You can build
 your own signal system from component parts (including samples inline if
 you're dealing with recorded sounds, etc.).  Let me know if it works for
 you! =)
 -denny-</pre><br>
 </blockquote><tt></tt><br>
 <br>
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