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Re: [ts-7000] Re: Cross compiler on Mac OSX - finally!

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Subject: Re: [ts-7000] Re: Cross compiler on Mac OSX - finally!
From: Ilya Goldberg <>
Date: Wed, 30 Sep 2009 11:39:51 -0400
There's also a GNU ARM toolchain project here with an OS X cross- 
compiler:
http://www.gnuarm.com/

-I

On Sep 28, 2009, at 8:09 PM,  wrote:

> Any news on getting XCode to cross compile?
>
> Thanks
> Ciao
> Roberto
>
> --- In  "bburtan65" <> wrote:
>>
>> --- In  "doogul" <macg3@> wrote:
>>>
>>> I wrote those directions and posted them a while back in response  
>>> to someone asking about how to make an OS X toolchain.  
>>> Unfortunately the original post's title didn't mention OS X so  
>>> it's not surprising that nobody saw it. Glad to see that you guys  
>>> are able to use them.
>>>
>>
>> Homage to you, sir!  Homage!
>>
>> I've just successfully tested a simple multi-file Hello World in C++.
>> Coercing XCode to work with the cross-compiler was a bit tedious.   
>> There is an O'Reilly book on embedded development with XCode but  
>> it's got some big errors in the setup procedure.  Most net  
>> references to environment variables show them in $(SOME_VARIABLE)  
>> form but the parenthesis are wrong.  They all need to be  
>> $SOME_VARIABLE.  I also had trouble with target names that had a  
>> space in them.  Usually you can put quotes around the path but  
>> that didn't work and I figured I could live without spaces.
>>
>> Then linking was troublesome.  If you try to use a Build Rule to  
>> do it as the O'Reilly book suggests you end up explicitly entering  
>> each .o file which I thought was dumb and could cause one to tear  
>> hair out if they add a new file to the project down the road and  
>> forget to edit that rule.  Plus I think the rule gets executed for  
>> every .o file instead of once for the whole lot of them.  So I  
>> tried adding a Build Phase to run a script which would contain the  
>> linker command and a *.o input.  This works but you need to have a  
>> dummy Build Rule for *.o so the regular XCode linker doesn't get  
>> called.
>>
>> Once I'm sure all this stuff works, I plan on posting the disk  
>> image files and a sample XCode project with all the rules and phases.
>>
>> Now if I could figure out remote debugging....
>> And maybe I'll get ambitious and try building a whole Debian system.
>>
>> Part of why I'm doing this is to try to compile the latest FTDI  
>> driver so I may tackle that one too.
>>
>
>
>
>
> ------------------------------------
>
> Yahoo! Groups Links
>
>
>



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