Yeah, it uses floats all over the place. Interesting,
that would explain why I had to fall back to a two
year old version of the app (less use of floats).
So the processor emulates FP math? How can I get the
FPU to work?
Thanks,
DT
--- "Breton M. Saunders"
<> wrote:
> Check that it doesn't use floating point math.
> If it does, you are in trouble. You could try
> getting the FPU on the
> ARM9 to work, but that won't be easy.
>
> -Brett
>
>
> djtopper wrote:
> > Hi folks,
> >
> > I've been working getting an audio app
> (www.rtcmix.org) to compile for
> > the TS-7xx boards. I think I've finally got it
> working, using the
> > ALSA libraries, etc... I can definitely play
> soundfiles through my
> > little USB dongle.
> >
> > I'm noticing, however, that for basic synthesis
> (eg., making a sine
> > wave) the board is far too slow). I mean, I can
> barely get one
> > oscillator going.
> >
> > I used to be able to get about a dozen or so on my
> old 90 mhz Pentium.
> >
> > What's the deal with the ARM processor and speed?
> >
> > Thanks,
> >
> > DT
> >
> >
> >
> >
> > Yahoo! Groups Links
> >
> >
> >
> >
>
>
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