--- In "Yan Seiner" <> wrote:
>
> I just came across this, and thought I would share...
>
> http://www.blisstonia.com/eolson/notes/profile_arm.php
>
> It's an interesting approach, for sure - and sound like it would work.
>
> --Yan
>
As a game developer who works on the 360 and PS3, I can tell you that
sampling profilers such as this most certainly DO work and can be
quite a valuable tool in determining what routines may need
optimization. I can also confirm that the CPU penalty for such a
profiler is VERY low compared to an instrumenting profiler(which I
also use). This is good news if his interrupt handler stuff actually
works on our platform.
James
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