I see GCC 4 series of compilers has support for the mavrikcrunch math
engine on the ep93xx cirrus processors. I have wanted to try and see if it
was possible to get hardware floating point to work but havn't had time.
If somebody out there has tried this I would like to hear their results.
I was able to apt-get the libfloat package and compile using -msoftfloat,
I'm not sure but this may help. I understand when there is no hardware
floating point available, compiling with softfloat will give a decent
speed increase over capturing invalid instructions in the kernel and
processing them. So it may be a better idea to do it this way anyway.
Cliff B
> Hi
>
> I had the same trouble but it was only the the strtod() function that
> cause the problem (garbage in the convertion).
>
> I think its a problem in the stdlib library.
>
> Anyway, to solve the trouble I simply add my own strtodouble() function
> (found the code somewhere actually).
>
> Bye
>
> Etienne
>
> On Sat, 2006-03-25 at 00:44 +0000, Yan Seiner wrote:
>> Has anyone worked with floating point on this board? I am
>> experiencing some problems - getting garbage and segfaults while
>> using floating point math - and I want to eliminate the kernel
>> emulation code as a possible source.
>>
>> I doubt it is the kernel code, but I want to make sure....
>>
>> --Yan
>>
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>> Yahoo! Groups Links
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> Yahoo! Groups Links
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